# Saving high score to the web / online leaderboard - workflow?

**URL:** <https://forums.unrealengine.com/t/saving-high-score-to-the-web-online-leaderboard-workflow/68380>\
**Category:** Blueprint\
**Tags:** unreal-engine\
**Created:** [July 7, 2016, 10:15am UTC](https://forums.unrealengine.com/t/saving-high-score-to-the-web-online-leaderboard-workflow/68380 "2016-07-07T10:15:51Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![joshcamas](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@joshcamas](https://forums.unrealengine.com/u/joshcamas)\
**Post date:** [July 7, 2016, 6:47pm UTC](https://forums.unrealengine.com/t/saving-high-score-to-the-web-online-leaderboard-workflow/68380/2 "2016-07-07T18:47:11Z")

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It looks like the only blueprint option is indeed VaRest. And it looks like it does what you want to do.  
Now if you’re willing to dabble in C++, just a quick google search throws a few ideas out there:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

> **[Unreal Engine 4 with MySQL database connection](https://forums.unrealengine.com/showthread.php?10051-Unreal-Engine-4-with-MySQL-database-connection)**
>
> Hello unreal engineers, I have some questions regarding MySQL integration to Unreal. I want to use MySQL database for my game to store player stats, items and position in the world. I know it’s possible to connect MySQL with C++ but you have to use...

Good luck!!

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