# Saving a map with a landscape causes the landscape to visually distort. How can I stop this from happening?

**URL:** <https://forums.unrealengine.com/t/saving-a-map-with-a-landscape-causes-the-landscape-to-visually-distort-how-can-i-stop-this-from-happening/487745>\
**Category:** World Creation\
**Tags:** bug, landscape-lod, sculpt, unreal-engine, question\
**Created:** [August 20, 2021, 4:36pm UTC](https://forums.unrealengine.com/t/saving-a-map-with-a-landscape-causes-the-landscape-to-visually-distort-how-can-i-stop-this-from-happening/487745 "2021-08-20T16:36:42Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![ProperTurnip](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ProperTurnip](https://forums.unrealengine.com/u/ProperTurnip)\
**Post date:** [August 20, 2021, 4:36pm UTC](https://forums.unrealengine.com/t/saving-a-map-with-a-landscape-causes-the-landscape-to-visually-distort-how-can-i-stop-this-from-happening/487745/1 "2021-08-20T16:36:42Z")

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![346823-screen-shot-2021-08-20-at-123933-pm.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/7/3/873606c11c66ee929bd08d9ce07871a7d5a17c42.jpeg)

Whenever my map with a landscape saves the landscape distorts. Usually going flat but sometimes shooting up into the air. If I sculpt at all, it snaps back to how it should look until it saves again. This happens with manual saves as well as Autosaves. If I move the camera the area close by stays normal and the distant landscape distorts around so I’m sure this has something to do with LOD but I am new to Unreal and unsure how to fix it. Please advise.  
Thanks!
