“I’ve created a point system stored in the GameInstance, since my game has multiple levels, and I need to carry over the points between them (TOTALPOINT). However, I can’t figure out how to save the points every time they change, and make sure that when I exit the game and re-enter, the points are automatically loaded. I’ve tried various YouTube tutorials on SaveGame and LoadGame, but I just can’t get it to work. Could someone please help me?”
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Game instance will let you carry variable between levels, but not restore after quitting. Then you need the save game.
For some reason, a lot of people find it confusing.
Can you show how you are saving and loading the points?
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