# Save data to text file

**URL:** <https://forums.unrealengine.com/t/save-data-to-text-file/465060>\
**Category:** Blueprint\
**Tags:** exporting, saved-folders, unreal-engine, question\
**Created:** [May 12, 2020, 10:17am UTC](https://forums.unrealengine.com/t/save-data-to-text-file/465060 "2020-05-12T10:17:43Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![Everynone](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/everynone/32/1135017_2.png) [@Everynone](https://forums.unrealengine.com/u/Everynone)\
**Post date:** [May 12, 2020, 10:33am UTC](https://forums.unrealengine.com/t/save-data-to-text-file/465060/2 "2020-05-12T10:33:35Z")

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Rama’s [Victory](https://forums.unrealengine.com/t/victory-plugin-s-extra-blueprint-nodes-for-ue5-no-c-required/231476) plugin allows you to handle file I/O from blueprints. You can save a string to a text file directly. Format the output correctly and you almost have a Comma Separated Value file.

Not sure if the plugin writes directly to csv.

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_[View the full topic](https://forums.unrealengine.com/t/save-data-to-text-file/465060)._
