# Save blended animations as new sequence

**URL:** <https://forums.unrealengine.com/t/save-blended-animations-as-new-sequence/1807029>\
**Category:** Character & Animation\
**Tags:** unreal-engine, question, blendspace\
**Created:** [April 16, 2024, 9:07pm UTC](https://forums.unrealengine.com/t/save-blended-animations-as-new-sequence/1807029 "2024-04-16T21:07:56Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Robnold](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Robnold](https://forums.unrealengine.com/u/Robnold)\
**Post date:** [April 16, 2024, 9:07pm UTC](https://forums.unrealengine.com/t/save-blended-animations-as-new-sequence/1807029/1 "2024-04-16T21:07:56Z")

</div>

Hey all,

I made a blend of 3 animations in an Animation Blueprint to obtain a desired Idle animation. I then decided that I needed this idle animation in a Blend Space. Is there a way to save my blended creation as a new Animation Sequence to use in the blend space?

 ![ZeroGIdle](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/4/e/e4e39593f9db8785f5bc4339e8eea2ae6ed8111a.png)
