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Save all instanced static mesh instances in game for a building game?
Development
Platform & Builds
transform
,
Instanced-Mesh
,
build
,
Components
,
question
,
unreal-engine
NiceShadowDev
(NiceShadowDev)
July 25, 2017, 3:00pm
3
I have the same problem, do you found a solution?
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