Description:
HackSkills is a modular raycast-based hacking system inspired by Watch_Dogs, designed for Unreal Engine.
It allows players to interact with cameras, hackable devices, and controllable characters through a flexible Blueprint system.
Key Features:
Hackable Cameras:
Look at a camera and press F to take control.
Automatically enable or toggle hacking skill (Z).
Follow mode (X) and return position toggle (C).
Adjustable FOV and angle limits.
Expandable camera control/exit events in Level Blueprint.
Hackable Devices:
Editable light and effect settings (initial & activated).
Adjustable detection/trigger distance and sound effects.
Extendable activation event example provided.
Hackable Characters:
Press Z to toggle hacking mode.
Press Q to return control to the main character.
Fully compatible with camera switching and device interaction.
Demo Level Included:
Contains example setups for all hackable components.
Uses only official Unreal Engine starter content (easy to replace meshes).
Notes:
All Blueprints include Chinese and English comments for easy understanding.
For Chinese users, a full walkthrough video is available here:
对于中文用户,可以在此处获得完整的演练视频:
🔗 https://www.bilibili.com/video/BV18Ps6zgEHp