# Samsung S8+ Virtual Keyboard Fullscreen

**URL:** <https://forums.unrealengine.com/t/samsung-s8-virtual-keyboard-fullscreen/398246>\
**Category:** Mobile\
**Tags:** samsung, unreal-engine, keyboard, Android, question\
**Created:** [August 3, 2017, 10:11pm UTC](https://forums.unrealengine.com/t/samsung-s8-virtual-keyboard-fullscreen/398246 "2017-08-03T22:11:10Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Bassist66](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Bassist66](https://forums.unrealengine.com/u/Bassist66)\
**Post date:** [August 3, 2017, 10:11pm UTC](https://forums.unrealengine.com/t/samsung-s8-virtual-keyboard-fullscreen/398246/1 "2017-08-03T22:11:10Z")

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Steps to recreate:

1. Make widget with editable text box.
2. Create/add to viewport in default level
3. Package for android, install on Samsung S8+
4. On app start choose enable/view in full screen
5. Click on editable box, virtual keyboard will appear however won’t input key presses/whole phone begins to lag until app is closed

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**Author:** ![JackP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JackP](https://forums.unrealengine.com/u/JackP)\
**Post date:** [August 4, 2017, 10:55am UTC](https://forums.unrealengine.com/t/samsung-s8-virtual-keyboard-fullscreen/398246/2 "2017-08-04T10:55:56Z")

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Hi, we’ve had another report on this and we’re currently investigating it. We don’t yet know the cause but we are tracking it as issue [UE-47635](https://issues.unrealengine.com/issue/UE-47635). That ticket isn’t yet publicly visible, but I’ve added a link to this thread to it so it should be made visible in the next day or so.

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**Author:** ![Bassist66](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Bassist66](https://forums.unrealengine.com/u/Bassist66)\
**Post date:** [August 4, 2017, 3:19pm UTC](https://forums.unrealengine.com/t/samsung-s8-virtual-keyboard-fullscreen/398246/3 "2017-08-04T15:19:51Z")

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Thank you for the fast response. I was actually able to solve it by turning on “Enable Fullscreen Immersive on KitKat and above devices” under the android project settings

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**Author:** ![JackP](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@JackP](https://forums.unrealengine.com/u/JackP)\
**Post date:** [August 5, 2017, 1:10am UTC](https://forums.unrealengine.com/t/samsung-s8-virtual-keyboard-fullscreen/398246/4 "2017-08-05T01:10:43Z")

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I see, our other customer seeing this says it occurs even with immersive, but I’ll add your info to the ticket which might help us figure it out.

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**Author:** ![Wilsman77](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Wilsman77](https://forums.unrealengine.com/u/Wilsman77)\
**Post date:** [April 29, 2018, 12:06am UTC](https://forums.unrealengine.com/t/samsung-s8-virtual-keyboard-fullscreen/398246/5 "2018-04-29T00:06:35Z")

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this is still an issue!
