Ok, so I have something that I would have figured would have been simple. I have my player object, and have added a modified movement script (where speed is independent of looking up or down, as well as a grappling hook like gun thing). Right now I’ve got a grappling hook like thing (probably should be a weapon or some other item then the player object specifically I guess) and I’d like to have it do two possible hooks, one left and right that happens when you left click or right click, and then clicking again removes the hooks being fired. As you can guess, after firing them, both hooks pull you toward them. I need both of them to be able to run on the tick event to see if they have been fired, and if so, pull towards where the hook hit. This works with either the left or the right hook individually, but I need to use the tick event to check both the left and the right, but I can only create one tick event.
Anyone know of a way to get multiple tick events? Do I somehow have to make a “grapple hook” gun/item and have two of them equipped to have both check the tick event? It’d be nice to be able to just drag out a second tick event or have the same event go down multiple pathways (split the event?). Thanks for any help anyone can give.