S. Krezel - Procedural Asset Creator

Thank you, that’s a good idea.
Removing most of the parameters would be hard to not cripple the functionality, but I could simplify the whole system by removing some of the more specialized features like different UV mapping methods, auto vert smoothing or surface-aligning mesh decals. Maybe concentrating only on simpler low poly flat shaded assets (e.g. like the included Bucket Generator) would help to create a Lite version, with decreased price.

The only thing that I’d need to figure out is to how to manage the ‘upgrade’ process for customers. So if someone decides to upgrade from Lite version, then only the difference in price would be paid. But as far as I know, there’s no mechanism on the Marketplace for that…

… So I’ll think about that.
For now please check the video tutorials and the documentation to see how the workflow looks like, that should give you some insight. I can also help you directly via support email.