S. Krezel - Dynamic Tree & Plant Generator

[QUOTE=Slavq;645456]

Billboard manager is required to enable billboard generation - without it, all distant trees didn’t turn into billboards, hence his FPS drop.
If you seek for max performance, I would recommend using some regular static mesh trees, especially for large & dense woods. My dynamic trees are optimized in many ways, but the dynamic features still have their cost.
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Thanks for the honest reply! Is there a demo available so that i can check how it runs on some midrange systems of mine? I would never have more then 100 trees with a screensize > 0.1 in my viewport. By including the feedback of rabidworm333, this shouldnt be a problem at all. But i want to make sure a little more :slight_smile: