RunUAT.bat ERROR: AutomationTool was unable to run successfully

Follow-up: I think the error I was receiving may have just been caused by a mistake in the installation process. Upon deleting my saved UE4 folders and creating a new repository entirely, making sure every step was followed correctly, I am no longer receiving the error. I also kept the configuration of the solution at Development Editor and no problems occurred. Thanks for trying to help solve the problem, but I guess it wasn’t actually an issue.