RunUAT.bat ERROR: AutomationTool was unable to run successfully

Building UE4 with “Developement” solution configuration has compiler errors

1>  -------- End Detailed Actions Stats -----------------------------------------------------------
1>ERROR : UBT error : Failed to produce item: C:\Users\jeffd_000\Documents\GitHub\UnrealEngine\Engine\Binaries\Win64\UE4Game.exe
1>  Cumulative action seconds (8 processors): 0.00 building projects, 2284.23 compiling, 0.00 creating app bundles, 0.00 generating debug info, 1.13 linking, 0.00 other
1>  UBT execution time: 603.75 seconds
1>C:\Program Files (x86)\MSBuild\Microsoft.Cpp\v4.0\V120\Microsoft.MakeFile.Targets(38,5): error MSB3073:  command "..\..\Build\BatchFiles\Build.bat UE4Game Win64 Development" exited with code -1.
========== Build: 0 succeeded, 1 failed, 1 up-to-date, 0 skipped ==========