Hey there. I try get virtual exturing running with fuzzy materials for assets from Quixel Megascan Library. I got it with the normal Default Megascan Material but not with the fuzzy one.
I took the material function from the normal one an implemented it into the fuzzy material. Now i can activate it in teh details, put the color/roughness/spec virtual material in the corrospondening slot and the height into the other one, but the color-rough-Spec is not showing. Instead i see whie white , where the virtual color texture should be.
Thanks for any help and greetings from Germany