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Runtime drag bones like in editor

Hey,
I’m trying to recreate the CMD+Right Click drag from the PsyhicAssets editor in Runtime.
(See 08:35 from https://www.youtube.com/watch?v=Fqp4Lh2FF0M)

I can move the bones in my AnimBP but thaz does not work while physics are activated.
Any Ideas? A function to attach joints to other actors would be awesome.
Cheers