Runtime D3D Crash of Ue5-ValleyOfTheAncients

Ran Valley of Ancients completely fine previously but now I get this crash every time I enter the dark world. - Except when I run as standalone, only happens when running as PIE it seems

A few months ago it was working fine for me but not sure what specifically caused the issue.

Recently updated to Windows 11 so I feel like blaming that however I have another machine, lower spec with a 3060, Win 11 that is able to run it without this crash.

The moment it crashes in the Event viewer it says:
“Display driver nvlddmkm stopped responding and has successfully recovered.”

but it’s not like my screen goes blank or any other apps have any issue, just the UE5 crash from what I can see