# running ue5 on macos 26 

**URL:** <https://forums.unrealengine.com/t/running-ue5-on-macos-26/2701073>\
**Category:** Platform & Builds\
**Tags:** unreal-engine, bug-report, question\
**Created:** [February 19, 2026, 11:23pm UTC](https://forums.unrealengine.com/t/running-ue5-on-macos-26/2701073 "2026-02-19T23:23:22Z")\
**Posts on this page:** 1\
**Showing post:** 2

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**Author:** ![OrbitalZones](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/orbitalzones/32/1214470_2.png) [@OrbitalZones](https://forums.unrealengine.com/u/OrbitalZones)\
**Post date:** [February 21, 2026, 12:05pm UTC](https://forums.unrealengine.com/t/running-ue5-on-macos-26/2701073/2 "2026-02-21T12:05:13Z")

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This [post](https://forums.unrealengine.com/t/conflict-running-unreal-engine-on-mac-os/2657924/2) should help you. Set the MaxVersion to "27.0.0” and you should be good to go until the release of Xcode27

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