Run EQS Querry in Behavior Tree never succeeds

I tried doing as you said, but it didn’t work. You were probably right about changing TargetToAttack to PointOfIntrest in my EQS_FindIdealRangedLocation, but the behavior tree is still looping at this point. What’s more, even when i try to use that new EQS (that only generates points) the result is the same: behavior tree is looping and points are probably not generated at all, because in debugging i can’t see them.

I think there really is something wrong about my TargetToAttack variable, because i tried to make some print strings to check things out and again, i can print everything, but when i try to do it with TargetToAttack value, it’s not working, as if that variable will be empty.

I added print strings again in the Context and the result of that looks like that:

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Before making screenshot i also tried adding a print string to Cast Failed, but it was never displayed so i just removed it.