Final update before minimap and then onto finishing the guide for this RTS toolkit. Most of this is a few bug fixes and the finalization of all the functions. A couple actual features were added, though.
I did add a resource spawner. It’s basically a volume the size of which is determined by the player in the details panel. It spawns resources on the ground from -10000 units to +10000 units in height every x amount of seconds, x being adjusted by the player the details panel. It also stops spawning when the max amount (also set by the player) of resources has been reached within the volume.
Also, structures cannot be placed outside of FoW. Similar to many RTS games, if you don’t have vision of a part of the map, you can’t build structures there.
Thanks!