Just use an additional texture as a mask. Some Noise texture, which gets added to the radial mask.
Maybe you can experiment with the Noise Node.
I know this post is old, but maybe it’s interesting for other people.
Just use an additional texture as a mask. Some Noise texture, which gets added to the radial mask.
Maybe you can experiment with the Noise Node.
I know this post is old, but maybe it’s interesting for other people.