# Rotation variables in AI?

**URL:** <https://forums.unrealengine.com/t/rotation-variables-in-ai/476524>\
**Category:** Community & Industry Discussion\
**Tags:** rotation, turn, unreal-engine, question\
**Created:** [December 29, 2020, 4:52am UTC](https://forums.unrealengine.com/t/rotation-variables-in-ai/476524 "2020-12-29T04:52:18Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![VisceralError](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@VisceralError](https://forums.unrealengine.com/u/VisceralError)\
**Post date:** [December 29, 2020, 4:52am UTC](https://forums.unrealengine.com/t/rotation-variables-in-ai/476524/1 "2020-12-29T04:52:18Z")

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I’m trying to make my enemy, when turning, play a turn animation, but I don’t know where to get the variable that tells AI moveto when it has to turn or how much to do it, I can’t find any “max turn rotation” or  
“max rotation” and I’m going crazy with this, I’ve been like this for several days, any information about this would help me a lot
