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Rotating Actor toward player WITH MAX SPEED

Edit: Sorry for the misleading title: What I mean is “Limited Rotation Speed”

Heyo! :slight_smile:

I attached an image of my BP below.
So my surveillance camera is always pointing at the player and thanks to vinterp, its rotation animates smoothly.
Soo far so good.
Here are my Questions:

  • How can I limit the camera rotation speed? I want it to have a max speed so the player can run away from its LineOfSight Cone.
  • What exactly is the difference between “Vinterp To” and “VInterp to Constant”? As far as i can tell, they both behave the same, omly require different values in “Interp Speed”

I d really appreciate any hints =)