# rotate skybox material,HOW??!!!

**URL:** <https://forums.unrealengine.com/t/rotate-skybox-material-how/371904>\
**Category:** Rendering\
**Tags:** skybox, sky-sphere, unreal-engine, question\
**Created:** [September 28, 2016, 7:58pm UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904 "2016-09-28T19:58:34Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![Moazahmed123](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Moazahmed123](https://forums.unrealengine.com/u/Moazahmed123)\
**Post date:** [September 28, 2016, 7:58pm UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/1 "2016-09-28T19:58:34Z")

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hey i have this material for the sky

 ![108827-untitled.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/2/4/82431e6dedaf7b933c76c7d037bbd8c50f841c80.jpeg)

but the problem is i can’t rotate it like in the picture i want this side of the hdri to face the X axis

 ![108828-untitled.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/3/5/0/350207eab1d043f6834f41dcb8fb62dc2722ca72.jpeg)

please help.

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**Author:** ![mamoniem](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mamoniem/32/1194698_2.png) [@mamoniem](https://forums.unrealengine.com/u/mamoniem)\
**Post date:** [September 28, 2016, 8:07pm UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/2 "2016-09-28T20:07:01Z")

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Add a transform vector:

[https://forums.unrealengine.com/attachment.php?attachmentid=78538&d=1455416154](https://forums.unrealengine.com/attachment.php?attachmentid=78538&d=1455416154)

Select the new node then look at the context menu to the left, and make sure it is set to “World space to local space”

-m

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**Author:** ![Moazahmed123](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Moazahmed123](https://forums.unrealengine.com/u/Moazahmed123)\
**Post date:** [September 28, 2016, 8:34pm UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/3 "2016-09-28T20:34:30Z")

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hey mamoniem

it works  
thanks for your help.

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**Author:** ![mamoniem](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/mamoniem/32/1194698_2.png) [@mamoniem](https://forums.unrealengine.com/u/mamoniem)\
**Post date:** [September 28, 2016, 8:36pm UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/4 "2016-09-28T20:36:22Z")

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welcome buddy 🙂

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**Author:** ![Peeyush\_Ramteke](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Peeyush\_Ramteke](https://forums.unrealengine.com/u/Peeyush_Ramteke)\
**Post date:** [March 31, 2017, 1:03pm UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/5 "2017-03-31T13:03:50Z")

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thank u senpai!!! 🙂

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**Author:** ![tsdouglas1](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@tsdouglas1](https://forums.unrealengine.com/u/tsdouglas1)\
**Post date:** [February 20, 2019, 1:29am UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/6 "2019-02-20T01:29:13Z")

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@mamoniem this worked to rotate the material; however, the skybox material now rotates a few degrees left and right based on the direction I’m looking. Any ideas?

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**Author:** ![Andreas\_Bjorshol](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Andreas\_Bjorshol](https://forums.unrealengine.com/u/Andreas_Bjorshol)\
**Post date:** [May 29, 2019, 2:12pm UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/7 "2019-05-29T14:12:29Z")

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I don’t really understand how this works, but this might help:

 ![278293-unrealenginerotatehdri.jpg](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/c/9/fc99edee3b9f907957952c1a37759bb16e40f804.jpeg)

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**Author:** ![InfinityBit](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@InfinityBit](https://forums.unrealengine.com/u/InfinityBit)\
**Post date:** [February 20, 2023, 5:06am UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/8 "2023-02-20T05:06:30Z")

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Thank you

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**Author:** ![STANN\_co](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@STANN\_co](https://forums.unrealengine.com/u/STANN_co)\
**Post date:** [December 11, 2023, 6:46pm UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/9 "2023-12-11T18:46:39Z")

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add the transform node where? And what do i input into it

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**Author:** ![creation67](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@creation67](https://forums.unrealengine.com/u/creation67)\
**Post date:** [June 6, 2024, 4:05pm UTC](https://forums.unrealengine.com/t/rotate-skybox-material-how/371904/10 "2024-06-06T16:05:35Z")

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Thanks so much Mamoniem! Adding a transform vector node after the reflection vector node allowed me to rotate it in any direction.
