# Rotate object in place

**URL:** <https://forums.unrealengine.com/t/rotate-object-in-place/348752>\
**Category:** Blueprint\
**Tags:** unreal-engine, Blueprint, question\
**Created:** [February 26, 2016, 12:40pm UTC](https://forums.unrealengine.com/t/rotate-object-in-place/348752 "2016-02-26T12:40:56Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![V4nder](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@V4nder](https://forums.unrealengine.com/u/V4nder)\
**Post date:** [February 26, 2016, 3:23pm UTC](https://forums.unrealengine.com/t/rotate-object-in-place/348752/7 "2016-02-26T15:23:32Z")

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I do this before blueprint. Exactly like the example given, but this didn’t work.

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_[View the full topic](https://forums.unrealengine.com/t/rotate-object-in-place/348752)._
