# Rolling Template is very slippery

**URL:** <https://forums.unrealengine.com/t/rolling-template-is-very-slippery/369965>\
**Category:** Blueprint\
**Tags:** ball, rolling-ball, unreal-engine, UE4, Blueprint, question\
**Created:** [September 9, 2016, 8:47pm UTC](https://forums.unrealengine.com/t/rolling-template-is-very-slippery/369965 "2016-09-09T20:47:35Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Tudi\_Alex](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Tudi\_Alex](https://forums.unrealengine.com/u/Tudi_Alex)\
**Post date:** [September 9, 2016, 8:47pm UTC](https://forums.unrealengine.com/t/rolling-template-is-very-slippery/369965/1 "2016-09-09T20:47:35Z")

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I am trying to make a rolling ball so i used the rolling template as an inspiration… but there is one problem. The ball is very slippery. I tried to get the physmaterial friction higher, but that didn’t work… Thanks in advance!

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**Author:** ![Cassoka](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/cassoka/32/464628_2.png) [@Cassoka](https://forums.unrealengine.com/u/Cassoka)\
**Post date:** [July 11, 2019, 3:50pm UTC](https://forums.unrealengine.com/t/rolling-template-is-very-slippery/369965/2 "2019-07-11T15:50:45Z")

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Bump this. I’m having the same issue. The rolling ball is rolling fast but its not moving accordigly (the sphere surface is sliding the floor surface with very low friction). Any solutions?
