Has anyone been able to set up the rolling ball to move with AI? I am able to get AI movement on the 3rd person template, but when I try the same process in the rolling ball template, I can’t get any movement from the AI balls. I can see in my blueprint that the OnSeePawn is firing to move the AI, but I still get no movement.
I think the ball in the rolling ball template moves with torque so AI Move To is probably not able to this. You may need to build your own function to figure out how to fake user inputs to make the ball roll where it needs to.