# Roller Coaster: What is the best way to animate an actor on a spline path?

**URL:** <https://forums.unrealengine.com/t/roller-coaster-what-is-the-best-way-to-animate-an-actor-on-a-spline-path/3387>\
**Category:** Character & Animation\
**Tags:** unreal-engine\
**Created:** [April 28, 2014, 1:16am UTC](https://forums.unrealengine.com/t/roller-coaster-what-is-the-best-way-to-animate-an-actor-on-a-spline-path/3387 "2014-04-28T01:16:41Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![MrEdge](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@MrEdge](https://forums.unrealengine.com/u/MrEdge)\
**Post date:** [May 2, 2014, 10:45pm UTC](https://forums.unrealengine.com/t/roller-coaster-what-is-the-best-way-to-animate-an-actor-on-a-spline-path/3387/7 "2014-05-02T22:45:27Z")

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Hi there,

One thing you could try is to just create the spline in UE4 Matinee. Check out this tutorial for more details on doing that if you like.

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We often animate cart paths this way and then attach things like cameras or even other objects to the cart moving along the spline.

Also - if you just need a moving Camera on that Spline Matinee is the sure fire way to go.

Shout and let me Know if this helps at all.

Thanks,

Grayson

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