Roller Coaster Track

Hello all,

Fairly new to the Unreal Engine, and struggling to find what I need, so after a little advice, i’ve worked through a few tutorials for creating a track using splines in the Unreal Editor, however the meshes for the track become incredibly mis-aligned in twists and turns where the coaster goes upside down on an angled bend, so I decided to create the track I wanted in Maya, is it possible to import the design into Maya and map a cart to that or is there a better way of going about things?

Thanks in advance.