30 mins into playing my rocket racing map, players are kicked to the lobby even if actively playing. There used to be a setting to adjust the overall time limit for the map which is also gone now. This is leading to about 10k players a day not getting to complete my map and probably other rocket maps as well.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Matchmaking
Steps to Reproduce
Create a rocket racing speed run map (may also be an issue for lap map, haven’t tested that). Try to play for 30 minutes it will cut you off and kick you to lobby.
Expected Result
Players should be able to continue to play if they wish.
Observed Result
Players are kicked
Platform(s)
All
Island Code
7974-0320-8229
Additional Notes
This makes it almost impossible for Rocket maps to be competitive in Fortnite. Even if all of the players stayed for 30 mins that just barely a decent playtime for the ecosystem. I created a 100+ level map that keeps players engaged but --10k players a day are getting kicked and can’t finish it.
Also new speedrun maps limited to 7 minutes max, with no way to change. Meaning speedrun maps cannot get anywhere near playtime compared to competitive races and therefor less variety content within rocket racing maps.
I just confirmed this issue started on June 13th/14th crossover. I checked my session length analytics for when the 30 minute stop started and here is an example confirming that clear drop from a 17-18mins playtime down to 15 when it started.
In order to enable creators to make longer races in competitive and speed run mode, we have increased the maximum time to 4 hours and you will be able to change match time duration in speed run mode. These changes will come in a future update. Thank you for helping us improve the rocket racing creator experience!