Rocket build expects FILE.h to be first include... but building from VS expects MODULE.h instead

Since 4.18, all plugins are supposed to use IWYU. You can see how it works here: https://docs.unrealengine.com/latest/INT/Programming/UnrealBuildSystem/IWYUReferenceGuide/

It’s not enforced properly, so building from VS might still work without having it set, while attempting to package the plugin overrides it to be enabled.