River tool doesn't work on UE 5.0. Water planes are ludicrous

Oh wow that’s interesting! The water mesh override having any effect is wild, considering it wasn’t changing the terrain beforehand. I can’t replicate these issues for the most part, so working with them is gonna be a tough one. It seems there’s some odd inconsistencies with heightmapped terrains in world partition, but I can’t force it to happen on my side regardless of configuration.

Is the water layer above or below any other map inside the landscape tool?