I can’t find any Rigid Body Collision event for my SkeletalMesh. I would like to fire some sounds on collision hit. Anyone know where I can find it?
In UE4 there was bNotifyRigidCollision and I can see that it’s in Blueprints but can’t find the event which will fire…
What I was able to do is to enable Simulation Generate Hit Events in Physical Assets. Thanks to that I have Hit Event from Mesh in Blueprint, but maybe there is an other, better way to fire up the collision sounds? Because when I start simulating Hit event is triggering all the time.