# Right-clicking during landscape sculpt hides brush while LMB is down until RMB is pressed again

**URL:** <https://forums.unrealengine.com/t/right-clicking-during-landscape-sculpt-hides-brush-while-lmb-is-down-until-rmb-is-pressed-again/377442>\
**Category:** UI\
**Tags:** Sculpting, unreal-engine, Landscape, bug-report, UI, question\
**Created:** [November 26, 2016, 12:15am UTC](https://forums.unrealengine.com/t/right-clicking-during-landscape-sculpt-hides-brush-while-lmb-is-down-until-rmb-is-pressed-again/377442 "2016-11-26T00:15:58Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![wmassingham](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@wmassingham](https://forums.unrealengine.com/u/wmassingham)\
**Post date:** [November 26, 2016, 12:15am UTC](https://forums.unrealengine.com/t/right-clicking-during-landscape-sculpt-hides-brush-while-lmb-is-down-until-rmb-is-pressed-again/377442/1 "2016-11-26T00:15:58Z")

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Observed behavior: Pressing RMB during landscape sculpt hides the brush while LMB is down.

Expected behavior: Brush is hidden until RMB is released, brush is hidden until LMB is released, brush visibility is toggled by RMB, or just nothing at at…

Steps to reproduce:

1. Have a landscape
2. Hold LMB to sculpt landscape
3. Press and release RMB. Observe brush is invisible.
4. Release LMB. Observe brush is visible.
5. Hold LMB to paint. Observe brush is invisible while LMB is down.
6. Press and release RMB while not sculpting to return to normal behavior.

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**Author:** ![anonymous\_user\_0c62419a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0c62419a](https://forums.unrealengine.com/u/anonymous_user_0c62419a)\
**Post date:** [November 28, 2016, 8:44pm UTC](https://forums.unrealengine.com/t/right-clicking-during-landscape-sculpt-hides-brush-while-lmb-is-down-until-rmb-is-pressed-again/377442/2 "2016-11-28T20:44:25Z")

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Hi wmassingham,

Thank you for submitting a bug report. I have reproduced this issue and logged a report for it here: [Unreal Engine Issues and Bug Tracker (UE-39095)](https://issues.unrealengine.com/issue/UE-39095)

You can track the report’s status as the issue is reviewed by our development staff. Please be aware that this issue may not be prioritized or fixed soon.

Cheers,
