I have been working with id Tech 4 (Doom 3 BFG engine) and all of my models are setup to be exported certain way (facing +X in Blender). Is there an easy way to export my rigged models to FBX so that when brought into UE4 they face -Y as required ?
I am thinking eventually migrating one of my projects to UE4 and Iād really prefer not to re-make the assets
Thanks.