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Rhino6 to UE4 with Megascan Materials not showing up...

Hi All,

Pretty new here to UE4 so bear with me.

I’m doing a rhino 6 3dm file to datasmith in UE4 workflow to test the megascan materials. I’ve imported the file in UE4 and the material I want to use. I’ve assigned it to the default Unreal Studio floor and it’s showing up fine. But when I select my imported rhino static mesh and assign the material, it’s not showing up at all. Just checkerboard tiles…

Can anyone please help me with this as I’m stuck on the first step…

Thanks!