Apologies if this has been raised before. Please bear in mind that I am not a Revit user when reading the below.
I have been testing the Revit Datasmith export to Unreal Studio. I have created a new Revit view and turned off a lot of geometry using Revit’s Visibility/ Graphic Overrides Model Categories. This has enabled me to greatly reduce the content of the model. When I export the new view, however, I notice that the number of files and the total amount of data is only marginally smaller than the complete view. I haven’t been successful importing this model into Unreal at the moment. When I import the two different views into Max, the reduced view is 1/5 of the other.
Are the Visibility/ Graphic Overrides Model Categories considered when exporting from Revit?