# \[REV-SHARE\] ExORION Survivor: Alien Invasion | Kaiju Survival Terror XPS

**URL:** <https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997>\
**Category:** Job Offerings\
**Tags:** unreal-engine, Rendering, Blueprint, fab\
**Created:** [March 16, 2018, 4:12am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997 "2018-03-16T04:12:55Z")\
**Posts on this page:** 20\
**Page:** 1

<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [March 16, 2018, 4:12am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/1 "2018-03-16T04:12:55Z")

</div>

![ExORION Survivor 2026](https://d3kjluh73b9h9o.cloudfront.net/original/4X/8/6/2/8621a9b7c93427b7dbcb164ace59e57b76ed1aa5.jpeg)

[ExORION pronounced _ex·zor·rion_](https://docs.google.com/presentation/d/e/2PACX-1vQgLDIxlai39nk4ABLIMpeh_i2jJFtwQjdpBgeN0qS1O_8UyHOkXM1ALuKmHhNM6FLDvyrcnlYYPP6K/pub?start=false&loop=false&delayms=3000#slide=id.p)

**Genre**  
Alien Invasion | Kaiju Survival Terror [Pre-Apocalypse]  
Multi-Perspective Shooter (XPS) aka _[Hyper-Cinematic](https://forums.unrealengine.com/t/experiments-w-v8-supercam-hyper-cinematics-a-real-time-multi-perspective-camera-subsystem/568437) Shooter_

**Theme**  
Sci-Fi

**Art Styles**  
Mixed _Stylized_ Photorealism

**Combat** :  
Coop/PvP/PvE

**AmbLev**  
Ambition Level: 8

**Description** :  
ExORION Survivor is a Multiplayer Sci-Fi Multi-perspective Shooter (XPS). A Story of Futuristic Alien Invasion featuring Kaiju with Horror Elements.

Choose from Multiple Roles with different Game Mechanics to Play:

1. ExORION Super Soldier defend Earth against the Alien Invaders using powerful Abilities and Weapons. [Action Combat Mechanics]
2. Alien Daikaiju - Destroy the Environment to Terraform. [Arena Destruction]
3. Alien Daikaiju Parasitic Horde Commander that commands Hyper Zombie-like Mutant Aliens that Attack and Infect ExOrion/Survivors transforming them Bio Replication Host [RTS & Viral Mechanic]
4. Alien Hunter - Alien Parasite/ExORION Super Mutants specifically Stalk and Kill Survivors. [Stealth Hunter Mechanics (1 vs N Format)]
5. Survivor - Scavenge the environment while avoiding becoming collateral damage in the War between ExORION and the Alien Invaders. [Stealth & Survivor Mechanics]

Can you survive the Battle between ExORION Super Soldiers and Alien Invaders?

**Features** :

- [Hyper-Cinematic Camera Subsystem](https://forums.unrealengine.com/t/v8-supercam-dynamic-multi-perspective-hyper-cinematic-camera-system/224118)
- Procedurally Generated Destructible Landscape & Cityscapes
- [Procedurally Generated Destructible Monsters](https://youtu.be/4ZxLZe_xV-4)
- Dense Customization: [Character/Weapons/Armor/Shelters]  
([https://forums.unrealengine.com/unreal-engine/marketplace/1560971-b-a-d-m-o-r-f-o-multiuser-3d-hyperbasher-edit-construct-build-customize-prefab-mod](https://forums.unrealengine.com/unreal-engine/marketplace/1560971-b-a-d-m-o-r-f-o-multiuser-3d-hyperbasher-edit-construct-build-customize-prefab-mod))
- All 3D Interface - NO 2D!
- Wave-based Alien Attacks|Cool Down Timezones
- Tournament Modes
- Scavenger Modes
- VR Modes

**Target Audience for Game:**

- FPS players that enjoy a Solid FPS experience with weapon customization and unique set of skill
- RPG players that enjoy Character Customization, building the perfect array of Skills, Armor, & Weapons.
- Co-op Players that enjoy working with Teammates to battle/overcome obstacles.

**Development**

- Time-line: TBD
- _Developed specifically with Marketplace Assets_
- High Density Modularity

\*\* Looking for Co-Developers listed by urgency\*\*

1. 3D Character & Creature “Kitbash” Artist familiar with Modular Workflow + Modify Existing Assets.

- Organic KitBash:
- Creature Designer, Base Body and Parts Modelling
- Modular Player Character Armor & Clothing Pieces
- Mechanical KitBash:
- Modular Weapons Designer/Modelling
- Modular Vehicles Designer, Modelling
- Architectural KitBash:
- Modular Architecture Pieces
- Modular Furniture Props Parts

1. 3D Creature Animators
2. Special FX Technical Artist (versed w/ UE4 Materials and Particle Systems): Materials, Shaders, Particle System Niagra, Post Processing
3. UnrealEngine Sound FX/Engineering
4. UnrealEngine Cinematics (Sequencer Animator and Composition)
5. 3D/Audio Diegetic UI Design: Indicators/Activators
6. Blueprints Game Systems Programmer familiar with BP Networking/Replication.

**Requirements**

1. Experience with Developing in [UnrealEngine 4 & 5.](https://www.unrealengine.com)
2. Can work with Existing Resources/Asset Packs.
3. Can work with Internet Imagery - I have No Concept Artist
4. Can work with in-house Custom Tools.
5. Can work with [Google Slide](https://www.google.com/slides/about/) Documents.
6. Positive Attitude.
7. Can attend Online Team Meeting at least once a month.

**Contact**

- Visit the Discord: [HeadlessStudios.com](https://discord.com/invite/aznrkRF)
- Visit the Website: [http://headlessstudios.com](http://headlessstudios.com/)

**Inspirations**

- Interactive Fiction Short: [[DRifters](https://thegamedevstore.com/techlord/choiceofgames/DRifters)]  
& [Contest Winning](https://thegamedevstore.com/wp-content/uploads/2017/02/DRifters.png) [Short Story](https://thegamedevstore.com/wp-content/uploads/2017/02/DRifters.png)
- War of the Worlds (2005)
- CLOVERFIELD
- GODZILLA 2014
- [Kyoei Toshi](https://en.wikipedia.org/wiki/Kyoei_Toshi)
- [Earth Defense Force](https://en.wikipedia.org/wiki/Earth_Defense_Force)
- Left 4 Dead

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/f/2/af2bbcf4eaefea9acfef1e738b6a8f256e1e3bcf.jpeg "EXORION Survivor ARMOR") ](https://www.youtube.com/watch?v=Dom739YlLcc)

> **Original 2018 Poster**
>
> ![image](https://d3kjluh73b9h9o.cloudfront.net/original/3X/5/b/5b62c8f349b242b8bd22e9bfc0ff747645e9f541.jpeg)

> **Progress Videos (New!)**
>
> [https://www.youtube.com/watch?v=Dom739YlLcc](https://www.youtube.com/watch?v=Dom739YlLcc)  
> [https://www.youtube.com/watch?v=dEokCpSctRs](https://www.youtube.com/watch?v=dEokCpSctRs)  
> [https://www.youtube.com/watch?v=R-TuGeRaT78](https://www.youtube.com/watch?v=R-TuGeRaT78)  
> [https://www.youtube.com/watch?v=VyowE6E6-6k](https://www.youtube.com/watch?v=VyowE6E6-6k)  
> [https://www.youtube.com/watch?v=KtSmae3o0vM](https://www.youtube.com/watch?v=KtSmae3o0vM)

> **Progress Videos (Legacy)**
>
> [https://youtu.be/KfyI\_cUvX3E?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/KfyI_cUvX3E?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/tP3qOpOttKM?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/tP3qOpOttKM?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/bihEDeusCMw?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/bihEDeusCMw?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/-65tDCiBszs?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/-65tDCiBszs?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/4ZxLZe\_xV-4?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/4ZxLZe_xV-4?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/eWcXJN0IPuQ?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/eWcXJN0IPuQ?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/ZX8hi4Xrxn8?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/ZX8hi4Xrxn8?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/mEiZUrHqm4Q?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/mEiZUrHqm4Q?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/dkzjwyR0N2M?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/dkzjwyR0N2M?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/i\_F\_zovtZik?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/i_F_zovtZik?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/8xTg3RiAB9s?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/8xTg3RiAB9s?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/fLMjvWn780s?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/fLMjvWn780s?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/wKdbNowV3LU?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/wKdbNowV3LU?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/djxePkA9BMA?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/djxePkA9BMA?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)  
> [https://youtu.be/Wi7CGVV0jrY?list=PLRj\_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl](https://youtu.be/Wi7CGVV0jrY?list=PLRj_wus6cNtJ4MN6E1xJZmlGV8P9WxAcl)

---

<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [March 18, 2018, 2:03am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/2 "2018-03-18T02:03:14Z")

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**About Me**

> **Frankie ‘TechLord’ Taylor: Lead Blueprints Engineer / Founder of HeadlessStudios.com**
>
> ExORION Subsystems Engineer/Programmer: Blueprints Systems Replication Engineering – LobbySystem, EquipSystem, AgentSystem, AI Design and Programming, Construction/Customization Systems: {Creatures, Character Armor, Weapons, Vehicles, Campaign} Power Suit System, Skill Trees system, Cinematic Dialogue System, Website Interface, Steam Interface, In-app API Integration.
> 
> I Love computer games of all genres but, tend to gravitate towards Action FPS, RPGs, and Horror Games. I desire to add more Player creation/expression in my game designs and focus on in-game multi-users Construction and Editing Applications.
> 
> NEVER QUIT!
> 
> **My Research & Development**
> 
> _Game Mechanics_
> 
> Player True First Person Camera System [Multi-perspective] (V8 Super Cam)  
> [https://youtube.com/watch?v=ItysMjvMT20](https://youtube.com/watch?v=ItysMjvMT20)
> 
> Combat AI  
> [https://youtube.com/watch?v=qCaeILUCTs4](https://youtube.com/watch?v=qCaeILUCTs4)
> 
> Projectile System  
> [https://youtube.com/watch?v=XYik1YSE4IY](https://youtube.com/watch?v=XYik1YSE4IY)
> 
> Jet-propulsion System  
> [https://youtube.com/watch?v=inhSdOK2viA](https://youtube.com/watch?v=inhSdOK2viA)
> 
> **UI Design**
> 
> Customize w/ Full 6DOF  
> [https://youtube.com/watch?v=F\_YmZfdkQJo](https://youtube.com/watch?v=F_YmZfdkQJo)
> 
> Character Customization  
> [HyperBasher](https://forums.unrealengine.com/unreal-engine/marketplace/1560971)
> 
> Parts Attachment for Armor and Hard Surface Utilities   
> [https://youtube.com/watch?v=RI8fx6\_wzcQ](https://youtube.com/watch?v=RI8fx6_wzcQ)
> 
> MorphTarget Support  
> [https://youtube.com/watch?v=EUr3X8lH0m8](https://youtube.com/watch?v=EUr3X8lH0m8)
> 
> Connector Attachment  
> [https://youtube.com/watch?v=u2SAlDHRA98](https://youtube.com/watch?v=u2SAlDHRA98)  
> [https://youtube.com/watch?v=nbkijCtZgro](https://youtube.com/watch?v=nbkijCtZgro)
> 
> Character Symmetry  
> [https://youtube.com/watch?v=pS00XpkKQmwProcedural](https://youtube.com/watch?v=pS00XpkKQmwProcedural) Operations
> 
> Daz3D Genesis Character for Character Customization   
> [https://www.youtube.com/watch?v=r-KK63Tr4PY](https://www.youtube.com/watch?v=r-KK63Tr4PY)
> 
> \*\*Weapon Customization  
> \*\***[HyperBasher](https://forums.unrealengine.com/unreal-engine/marketplace/1560971)]**
> 
> Full 6 Degree Camera Control during Customization, Inventory, Crafting Game Screens.   
> [https://youtube.com/watch?v=F\_YmZfdkQJo](https://youtube.com/watch?v=F_YmZfdkQJo)
> 
> Prototype Weapon Assembly based on using a chassis in which parts are attached internally/externally.  
> [https://youtube.com/watch?v=ZhTWfORqhM4](https://youtube.com/watch?v=ZhTWfORqhM4)
> 
> **Creature Customization**  
> [HyperBasher](https://forums.unrealengine.com/unreal-engine/marketplace/1560971)
> 
> Kaiju Construction  
> [https://youtube.com/watch?v=Ld9nlGiPedg](https://youtube.com/watch?v=Ld9nlGiPedg)
> 
> Kaiju Weapon  
> [https://youtube.com/watch?v=04odNJ9EhC4](https://youtube.com/watch?v=04odNJ9EhC4)
> 
> Proc Creature Concept  
> [https://youtube.com/watch?v=A\_AtD1xkAt4](https://youtube.com/watch?v=A_AtD1xkAt4)
> 
> Creature Symmetry   
> [https://youtube.com/watch?v=FXxrYRiqztQ](https://youtube.com/watch?v=FXxrYRiqztQ)
> 
> Transformorph Skeletal Mesh Customization  
> [https://youtube.com/watch?v=z9D8BQkdbp0](https://youtube.com/watch?v=z9D8BQkdbp0)
> 
> Level Customization  
> [HyperBasher](https://forums.unrealengine.com/unreal-engine/marketplace/1560971)
> 
> Collab Level Editing  
> [https://youtube.com/watch?v=MX053UzTfmk](https://youtube.com/watch?v=MX053UzTfmk)
> 
> Convert Meshes to Parts  
> [https://youtube.com/watch?v=YDJznIALQ\_s](https://youtube.com/watch?v=YDJznIALQ_s)
> 
> Procedural Level Generation (Dungeon Architect)  
> [https://youtube.com/watch?v=Vcs6dy0jItk](https://youtube.com/watch?v=Vcs6dy0jItk)
> 
> Procedural Actors  
> [https://youtube.com/watch?v=EOs7I0fJ9zM](https://youtube.com/watch?v=EOs7I0fJ9zM)
> 
> **Online Subsystem**
> 
> WordPress Online Services API via HTTP   
> [https://youtube.com/watch?v=tweDMp0voKk](https://youtube.com/watch?v=tweDMp0voKk)
> 
> Online Store / In-App Purchases  
> [https://youtube.com/watch?v=aLdPMMTd92M](https://youtube.com/watch?v=aLdPMMTd92M)

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<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [June 4, 2018, 11:10pm UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/13 "2018-06-04T23:10:29Z")

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@KatyaStec,

We appreciate your kind words. Your Voice Work is Incredible. In fact, we’re seeking a Female Voice Actor to announce Power Activation, Weapon Selection, Target Locks, Warnings and other Status Changes to the Player similar to [this](https://youtu.be/HLddvNiXym4) and [this](https://www.youtube.com/watch?v=e9goDHbBzXY). but, with a greater range announcements to support a minimal GUI design philosophy. It’s our version of HALO’s Master Chiefs Cortana, with no body. LOL. Please stop by our \*\*[Live Game Dev Discussion](https://discord.gg/XkBWuMM) \*\*to meet the team whenever convenient.

Look forward to working you.

Sincerely,

Frankie ‘TechLord’ Taylor  
[HeadlessStudios.com](http://HeadlessStudios.com)

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**Author:** ![Emerald\_Eel\_Ent](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Emerald\_Eel\_Ent](https://forums.unrealengine.com/u/Emerald_Eel_Ent)\
**Post date:** [July 19, 2018, 7:39am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/18 "2018-07-19T07:39:44Z")

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Looks interesting; best of luck to you on this project!

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<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [August 3, 2018, 1:02am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/19 "2018-08-03T01:02:59Z")

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**We’re seeking 3D Character Artist** to create Photorealistic Military, Modern, Futuristic, Alien \*\*Parts \*\*for Armor, Clothing, Accessories, Ornaments, Accents, Body Parts for our Character Customization System.

The 3D Artist will be with working with Animated [Skeletal Meshes w/ Target Morphs](https://www.daz3d.com/genesis-3) and Multi-Pedal Creature Skeletal Meshes imported into UnrealEngine. These Skeletal Meshes are used as the Basebody in which Parts & Pieces are attached at run-time with in-game algorithms. Our Clothing System (GLAMOUR) Inspired by [Marvelous Designer (MD)](https://www.marvelousdesigner.com/) uses sets of Cloth ‘geometry pieces’ in the shape of garment patterns attached to the base body to form clothing.

Requirements:

1. Rigging
2. Familiarity with UE4’s Animation System
3. Familiarity with UE4 Material System for [Photo-realistic Skin / Hair /](https://docs.unrealengine.com/latest/INT/Resources/Showcases/PhotorealisticCharacter/)[Organics](https://www.unrealengine.com/marketplace/creepy-organics) / Fabrics / Hard surfaces
4. Dissection of existing 3D model assets for use as parts
5. Testing Parts for proper attachment with Animation and MorphTargets.

If you want to know more about this Methodology, **[Join the Fight!](https://discord.gg/XkBWuMM)**

Frankie ‘TechLord’ Taylor  
[HeadlessStudios.com](http://HeadlessStudios.com)

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<div class="post-metadata">

**Author:** ![FrankieV](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@FrankieV](https://forums.unrealengine.com/u/FrankieV)\
**Post date:** [August 4, 2018, 9:26pm UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/20 "2018-08-04T21:26:04Z")

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Interesting.

Do you have a playblast of a work in progress video?  
Being royalty based what is the expected development cycle time frame?

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<div class="post-metadata">

**Author:** ![Owenowe](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Owenowe](https://forums.unrealengine.com/u/Owenowe)\
**Post date:** [August 5, 2018, 4:57am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/21 "2018-08-05T04:57:01Z")

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Do you need any help with blueprints. I am decent with BP and can program ai with behavior trees. And many systems like an do system, health, hunger, thirst, etc;

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<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [August 6, 2018, 3:37am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/22 "2018-08-06T03:37:02Z")

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@FrankieV

Thank you for your interests. I also want to thank you for the amazing DAZ3D YouTube tutorials. We intend to use DAZ3D in our Character development.

At present there are no demo videos published as we’re developing in a closed environment. We can work to setup a private screening, lets discuss [here](https://discord.gg/XkBWuMM).

Our estimated development cycle timeframe is 1.5 years. We’re Two months into it.

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<div class="post-metadata">

**Author:** ![thadkinsjr](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@thadkinsjr](https://forums.unrealengine.com/u/thadkinsjr)\
**Post date:** [August 14, 2018, 3:57am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/24 "2018-08-14T03:57:40Z")

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looks awesome. Great concept, and youve got a team that can get the ball rolling faster. A natural environment isnt always great for sci fi. I would look at some other scifi games environments, and try to do some alien like vegetation, and skies. Ive been burned out on sci fi games for the moment. Not my cup of tea, but support your endeavor. Add some vehicles, land mines, and an alien environment and i’ll pick up the game to play.

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<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [August 14, 2018, 10:00pm UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/25 "2018-08-14T22:00:59Z")

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> [@thadkinsjr](#):
>
> looks awesome. Great concept, and youve got a team that can get the ball rolling faster. A natural environment isnt always great for sci fi. I would look at some other scifi games environments, and try to do some alien like vegetation, and skies. Ive been burned out on sci fi games for the moment. Not my cup of tea, but support your endeavor. Add some vehicles, land mines, and an alien environment and i’ll pick up the game to play.

Hello @thadkinsjr. Thank you for the kinds words and support. Its a _near-future sci-fi_ that takes place on Earth. As ORIONs destroy the environment, it will dynamically and gradually transition to post-apocalyptic theme. There are Mutations planned that will be in the form Plants and Animals that can give a Alien-world feel.

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**Author:** ![thadkinsjr](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@thadkinsjr](https://forums.unrealengine.com/u/thadkinsjr)\
**Post date:** [August 15, 2018, 12:11am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/26 "2018-08-15T00:11:03Z")

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@TechLord thats good. I played the first destiny and some warframe. They were ok. Most of the the futuristic games arent so great anymore. Destiny, mass effect, warframe etc have been on the decline. Hope yours stands apart.

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**Author:** ![Raed\_Abbas](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/raed_abbas/32/482168_2.png) [@Raed\_Abbas](https://forums.unrealengine.com/u/Raed_Abbas)\
**Post date:** [August 29, 2018, 12:19pm UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/28 "2018-08-29T12:19:07Z")

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Looking great. All the best of luck 🙂

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<div class="post-metadata">

**Author:** ![Owenowe](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Owenowe](https://forums.unrealengine.com/u/Owenowe)\
**Post date:** [September 28, 2018, 12:04am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/31 "2018-09-28T00:04:18Z")

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Is there any chance that you guys would allow me to stay on the side and watch how your team works? I am looking to put together a team and I would like to observe how the positions work together. Thanks, Owen.

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<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [September 28, 2018, 1:48am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/32 "2018-09-28T01:48:52Z")

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> [@Owenowe](#):
>
> Is there any chance that you guys would allow me to stay on the side and watch how your team works? I am looking to put together a team and I would like to observe how the positions work together. Thanks, Owen.

Hi Owen,

Unfortunately our development is closed and we aggressively remove non-productive devs. Managing a Team is a lot of work, especially if your developing too. If you’re just going to jump in a build a team, be prepared to manage [chat server](https://discordapp.com/), [source control](https://www.perforce.com/), [planner](https://hacknplan.com/), [collaborative documents](https://www.google.com/docs/about/), and [weekly online meetings](https://hangouts.google.com/). If you have no budget, be prepared for perpetual recruitment campaign as Devs to come and go. Only a select will stay and these individuals will be highly motivated and make progress because they believe in the game concept. My experience says recruiting Architecture-centric Level Designers, Animator, and Concept Artist are rare to recruit. If you don’t want to repeat a lot of information, be prepared to job aids/tutorials. I would encourage you to join a pre-existing team that can use your skillset to get a feel for how a team is managed.

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**Author:** ![ZenRigpa](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ZenRigpa](https://forums.unrealengine.com/u/ZenRigpa)\
**Post date:** [September 28, 2018, 4:31pm UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/33 "2018-09-28T16:31:16Z")

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> [@TechLord](#):
>
> Hi Owen,
> 
> Unfortunately our development is closed and we aggressively remove non-productive devs. Managing a Team is a lot of work, especially if your developing too. If you’re just going to jump in a build a team, be prepared to manage [chat server](https://discordapp.com/), [source control](https://www.perforce.com/), [planner](https://hacknplan.com/), [collaborative documents](https://www.google.com/docs/about/), and [weekly online meetings](https://hangouts.google.com/). If you have no budget, be prepared for perpetual recruitment campaign as Devs to come and go. Only a select will stay and these individuals will be highly motivated and make progress because they believe in the game concept. My experience says recruiting Architecture-centric Level Designers, Animator, and Concept Artist are rare to recruit. If you don’t want to repeat a lot of information, be prepared to job aids/tutorials. I would encourage you to join a pre-existing team that can use your skillset to get a feel for how a team is managed.

Yep. Thats exactly what i’m experiencing atm. We just have to keep on, regardless the conditions^^

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<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [February 5, 2019, 3:52am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/37 "2019-02-05T03:52:55Z")

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**We’re seeking UI/UX Artist/Animator/Designer familiar with [Diegetic User Interface Design](https://www.gamasutra.com/view/feature/4286/game_ui_discoveries_what_players_.php?print=1)** to assist in the development of a Simulated Augmented Reality User Interface. The UI will feature a mix of Canvas, UMG 2D, 2.5D, and 3D Assets. We’re open to ideas and experimentation.

Interested Parties, [Lets chat live](https://discord.gg/XkBWuMM). Thanks for your time.

Frankie ‘TechLord’ Taylor  
[HeadlessStudios.com](http://HeadlessStudios.com)

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<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [March 1, 2019, 11:26am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/39 "2019-03-01T11:26:22Z")

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**Seeking Blueprints Programmer to assist with Character/Creature Systems**

Experience Required:

- BP Networking
- Animation BP
- AI Behavior Trees

Can work with:

- Existing BP’s
- Source Control
- Other Developers

Interested Parties come [Join Us!](https://discord.gg/XkBWuMM)

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<div class="post-metadata">

**Author:** ![anonymous\_user\_a42237e9](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_a42237e9](https://forums.unrealengine.com/u/anonymous_user_a42237e9)\
**Post date:** [March 8, 2019, 9:11am UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/40 "2019-03-08T09:11:50Z")

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Can you please show us some actual in-game video footage? As the project has been in development for months now, I wonder what you have archieved so far?  
Also because the last project…  
[https://forums.unrealengine.com/community/got-skills-looking-for-talent/job-offerings/113935-headless-studios-looking-for-artists-and-programmers-for-a-game-project](https://forums.unrealengine.com/community/got-skills-looking-for-talent/job-offerings/113935-headless-studios-looking-for-artists-and-programmers-for-a-game-project)

…died.

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<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [March 8, 2019, 9:00pm UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/41 "2019-03-08T21:00:06Z")

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> [@anonymous\_user\_a42237e9](#):
>
> Can you please show us some actual in-game video footage? As the project has been in development for months now, I wonder what you have archieved so far?  
> Also because the last project…  
> [https://forums.unrealengine.com/community/got-skills-looking-for-talent/job-offerings/113935-headless-studios-looking-for-artists-and-programmers-for-a-game-project](https://forums.unrealengine.com/community/got-skills-looking-for-talent/job-offerings/113935-headless-studios-looking-for-artists-and-programmers-for-a-game-project)
> 
> …died.

Hello @anonymous_user_a42237e9,

Thank you for your interest. Please visit our [YouTube for Progress Videos](https://gaming.youtube.com/channel/UCOXtcJBlaW4DO7Z99LLfdzg).

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<div class="post-metadata">

**Author:** ![TechLord](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techlord/32/1040563_2.png) [@TechLord](https://forums.unrealengine.com/u/TechLord)\
**Post date:** [April 12, 2019, 10:50pm UTC](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997/44 "2019-04-12T22:50:33Z")

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**We’re seeking Kit Bash 3D Parts Modelers to create Organic & Mechanical Mesh Parts/Pieces to be used for our unique Creature System.**

Modelers will be with working with Animated [Skeletal Meshes w/ Target Morphs](https://www.daz3d.com/genesis-3) and Multi-Pedal Creature Skeletal Meshes imported into UnrealEngine. These Skeletal Meshes are used as the Basebody in which Parts & Pieces are attached at run-time with our in-game [3D HyperBasher](https://forums.unrealengine.com/unreal-engine/marketplace/1560971-b-a-d-m-o-r-f-o-multi-user-3d-object-hyperbasher-editor-constructor-builder-customizer) and [algorithms](https://youtu.be/A_AtD1xkAt4). Parts/Pieces to be organic or mechanical in shape Sci-Fi/Fantasy Themed.

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/a/d/7/ad74cd669a73b76a4a0797d48415be2b04e796bf.jpeg "HEADLESS STUDIOS") ](https://www.youtube.com/watch?v=04odNJ9EhC4)

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/e/3/3/e3319f19b17bba856b0216d97a2942eae94ec7ed.jpeg "M O R P H E U S (aka BAD\*MORFO): Multi-user Construction for Everything!") ](https://www.youtube.com/watch?v=Ld9nlGiPedg)

Requirements:

1. Familiarity with UE4’s Static and Skeletal Mesh System.
2. Familiarity with UE4’s Material System for [Photo-realistic Skin / Hair /](https://docs.unrealengine.com/latest/INT/Resources/Showcases/PhotorealisticCharacter/)[Organics](https://www.unrealengine.com/marketplace/creepy-organics) / Fabrics / Hard surfaces
3. Understanding of Rendering Optimization such as Level of Detail, Instanced Meshes, and Occlusion.
4. Dissection of existing 3D model assets for use as parts (true 3D Kit Bashing)
5. Testing Parts for proper attachment with Animation and MorphTargets.[/COLOR]

If you want to know more about this Methodology, **[Join the Fight!](https://discord.gg/XkBWuMM)**

Frankie ‘TechLord’ Taylor  
[HeadlessStudios.com](http://HeadlessStudios.com)

[Next page](https://forums.unrealengine.com/t/rev-share-exorion-survivor-alien-invasion-kaiju-survival-terror-xps/107997.md?page=2)
