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Return to Firstperson character after using a still camera menu with 'Set View Target with Blend'

I have set up an intro sequence along with a menu system that incorporates a still camera. I am using ‘Set View Target with Blend’ blueprint node

I want to be able to press one of the buttons on the menu system to return to the Player start with my First person character .

I’m sure there it is something really simple, but I cannot for the life of me figure out how to do it. Please help