# Retargeting animation with new bones

**URL:** <https://forums.unrealengine.com/t/retargeting-animation-with-new-bones/2669343>\
**Category:** Character & Animation\
**Tags:** retarget, unreal-engine, question\
**Created:** [October 28, 2025, 3:27pm UTC](https://forums.unrealengine.com/t/retargeting-animation-with-new-bones/2669343 "2025-10-28T15:27:18Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Scorch621](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Scorch621](https://forums.unrealengine.com/u/Scorch621)\
**Post date:** [October 28, 2025, 3:27pm UTC](https://forums.unrealengine.com/t/retargeting-animation-with-new-bones/2669343/1 "2025-10-28T15:27:19Z")

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I have some animations from fab which are based on SK\_Mannequin skeleton, but it has additional bones in it. For example, R\_HandSword

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/f/0/c/f0c05239440bd2f7bd1bb030500886b1a659216e.png)

And I have my character which is also based on SK\_Mannequin, but it doesn’t have those bones. I manually added R\_HandSword to it with unreal skeletal mesh editing tools to the same parent bone.

However, when I try to retarget animations, the R\_HandSword bone on my character isn’t being animated.

How can I fix this?

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**Author:** ![Bemfoo](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Bemfoo](https://forums.unrealengine.com/u/Bemfoo)\
**Post date:** [October 29, 2025, 1:46am UTC](https://forums.unrealengine.com/t/retargeting-animation-with-new-bones/2669343/2 "2025-10-29T01:46:43Z")

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Are you using IK Retargeter, and have you added these bones to the bone chain and set up the mappings?

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<div class="post-metadata">

**Author:** ![Scorch621](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Scorch621](https://forums.unrealengine.com/u/Scorch621)\
**Post date:** [October 29, 2025, 2:58pm UTC](https://forums.unrealengine.com/t/retargeting-animation-with-new-bones/2669343/3 "2025-10-29T14:58:16Z")

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Thanks for reply. I found the solution. In my case the bone has translation animation. And I needed to set translation mode in retargeter chain setting. It is set to none by default.

 ![image](https://d3kjluh73b9h9o.cloudfront.net/original/4X/5/b/f/5bf081ba22a252c3244799b19f4ffe2d06776a3e.png)
