# Retarget Metahuman Facial Animation to Custom character

**URL:** <https://forums.unrealengine.com/t/retarget-metahuman-facial-animation-to-custom-character/837213>\
**Category:** Character & Animation\
**Tags:** unreal-engine, question\
**Created:** [April 1, 2023, 1:21pm UTC](https://forums.unrealengine.com/t/retarget-metahuman-facial-animation-to-custom-character/837213 "2023-04-01T13:21:57Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![TechAnim\_Tools](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/techanim_tools/32/1213818_2.png) [@TechAnim\_Tools](https://forums.unrealengine.com/u/TechAnim_Tools)\
**Post date:** [April 30, 2024, 11:20am UTC](https://forums.unrealengine.com/t/retarget-metahuman-facial-animation-to-custom-character/837213/7 "2024-04-30T11:20:01Z")

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I think [this is what you’re looking for](https://forums.unrealengine.com/t/using-morphs-targets-from-one-animation-on-another/407891/2).

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_[View the full topic](https://forums.unrealengine.com/t/retarget-metahuman-facial-animation-to-custom-character/837213)._
