Thanks but can you point me to how I can do this? Where do I move the curve values? How do I move the values?
My custom fbx exported from Maya into Unreal doesn’t have any morph targets. I have so many questions.
Thanks but can you point me to how I can do this? Where do I move the curve values? How do I move the values?
My custom fbx exported from Maya into Unreal doesn’t have any morph targets. I have so many questions.