# \[RESOLVED\] Metahuman Hair renders on top of translucent materials

**URL:** <https://forums.unrealengine.com/t/resolved-metahuman-hair-renders-on-top-of-translucent-materials/694745>\
**Category:** Rendering\
**Tags:** unreal-engine, Rendering, Lighting\
**Created:** [November 20, 2022, 1:28am UTC](https://forums.unrealengine.com/t/resolved-metahuman-hair-renders-on-top-of-translucent-materials/694745 "2022-11-20T01:28:38Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![Ant\_tekk](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/ant_tekk/32/88707_2.png) [@Ant\_tekk](https://forums.unrealengine.com/u/Ant_tekk)\
**Post date:** [April 11, 2023, 12:10pm UTC](https://forums.unrealengine.com/t/resolved-metahuman-hair-renders-on-top-of-translucent-materials/694745/5 "2023-04-11T12:10:35Z")

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> [@FaradayPrime](#):
>
> r.HairStrands.ComposeAfterTranslucency - 0

Helped with my issue too - thanks!

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