# Resizable ingame menus using blueprints ?

**URL:** <https://forums.unrealengine.com/t/resizable-ingame-menus-using-blueprints/1807425>\
**Category:** Blueprint\
**Tags:** resize, unreal-engine, menu, Blueprint, question\
**Created:** [April 17, 2024, 4:02am UTC](https://forums.unrealengine.com/t/resizable-ingame-menus-using-blueprints/1807425 "2024-04-17T04:02:08Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![deManyNamed](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/demanynamed/32/923737_2.png) [@deManyNamed](https://forums.unrealengine.com/u/deManyNamed)\
**Post date:** [April 17, 2024, 4:02am UTC](https://forums.unrealengine.com/t/resizable-ingame-menus-using-blueprints/1807425/1 "2024-04-17T04:02:08Z")

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Is it possible to create resizable ingame menus just like in Morrowind ?

The main idea is to allow users drag menu’s side or corner to resize it like the game window in window mode, and afterwards save it in the game settings.

I searched all over store and forums, and couldn’t find anything like that. If it’s possible, i will be grateful for any suggestions or ideas, try them out and post result here.

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**Author:** ![Quetzalcodename](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Quetzalcodename](https://forums.unrealengine.com/u/Quetzalcodename)\
**Post date:** [April 17, 2024, 10:46am UTC](https://forums.unrealengine.com/t/resizable-ingame-menus-using-blueprints/1807425/2 "2024-04-17T10:46:48Z")

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Hey @deManyNamed! Welcome to the Forums!

Check out this non-Epic affiliated tutorial that seems to be exactly what you are looking for:

[![](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/c/6/2c61474fbf734c57ea34bdc9486bc7c1a5d31f97.jpeg "UE4 - How to make Scalable (and movable) Widgets?") ](https://www.youtube.com/watch?v=D3AfRiPTeGA)

Let me know if this works for you!

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**Author:** ![deManyNamed](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/demanynamed/32/923737_2.png) [@deManyNamed](https://forums.unrealengine.com/u/deManyNamed)\
**Post date:** [April 19, 2024, 11:31am UTC](https://forums.unrealengine.com/t/resizable-ingame-menus-using-blueprints/1807425/3 "2024-04-19T11:31:50Z")

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That’s exactly what i was looking for, thanks a lot !

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**Author:** ![system](https://d3kjluh73b9h9o.cloudfront.net/original/4X/7/1/3/713c9d3f58553f0de89543d76a8a3a2779dc9fa4.png) [@system](https://forums.unrealengine.com/u/system)\
**Post date:** [May 19, 2024, 11:31am UTC](https://forums.unrealengine.com/t/resizable-ingame-menus-using-blueprints/1807425/4 "2024-05-19T11:31:59Z")

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