# 'Reset to default' button does nothing?

**URL:** <https://forums.unrealengine.com/t/reset-to-default-button-does-nothing/386593>\
**Category:** Rendering\
**Tags:** reset, not-working, unreal-engine, question\
**Created:** [March 1, 2017, 10:54am UTC](https://forums.unrealengine.com/t/reset-to-default-button-does-nothing/386593 "2017-03-01T10:54:25Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![anonymous\_user\_854fcd0b](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_854fcd0b](https://forums.unrealengine.com/u/anonymous_user_854fcd0b)\
**Post date:** [March 1, 2017, 10:54am UTC](https://forums.unrealengine.com/t/reset-to-default-button-does-nothing/386593/1 "2017-03-01T10:54:25Z")

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when editing a texture… [http://imgur.com/FLqbTbW](http://imgur.com/FLqbTbW)

Sorry i just don’t know how to explain this.

Perhaps this is intentional? I honestly have no idea what **Power of Two Mode** is…

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**Author:** ![Luos](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/luos/32/918700_2.png) [@Luos](https://forums.unrealengine.com/u/Luos)\
**Post date:** [March 1, 2017, 11:03am UTC](https://forums.unrealengine.com/t/reset-to-default-button-does-nothing/386593/2 "2017-03-01T11:03:29Z")

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While yes, resetting to default is not working (apparently) power of two mode resizes a material to be in the power of two.  
so: 8, 16, 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192.

This is so that the texture in question can be mipmapped, or in laments terms reduce in quality(size) over distance to save memory.

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**Author:** ![anonymous\_user\_0c62419a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_0c62419a](https://forums.unrealengine.com/u/anonymous_user_0c62419a)\
**Post date:** [March 1, 2017, 7:29pm UTC](https://forums.unrealengine.com/t/reset-to-default-button-does-nothing/386593/3 "2017-03-01T19:29:15Z")

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This is a known issue and is logged in out bug tracker here: [Unreal Engine Issues and Bug Tracker (UE-36763)](https://issues.unrealengine.com/issue/UE-36763)

Thank you for the support Luos 🙂

Ed
