I’m not sure if this is the right place to request this but it’s so irritating, I can’t be the only one…
We can now reorganize variable categories within blueprints, but those changes don’t appear on the actor once it’s placed into the world. An example… I have an Enemy class with an entire category for “Config”, which are the variables I would want to tweak manually. In the Blueprint, it’s at the top, right under Components, but no matter what I do, it’s always at the VERY bottom of the actor once placed into the world. So, either I scroll all the way down or I search for the word from the category name (and hope it doesn’t appear anywhere else).
Why can’t the category orders be the same as they are in the BP?
Within the blueprint:
When placed in the world: