[Request] Temporary disable node or Executepin

Hi all, I would suggest an addon for the blueprint.

Make avaible the option of Disable a node ( just jump to the next or like is deleted. but dont lose any pin)

Make avaible the oprion of Disable an Execute-pin.

As you can see, for debug purpose i am often forced to add a reroute pin and detach the execute from there. So i can attack and detach quickly even if the next event is so so so … so far away.

The same happen when i want to try my script one piece at time in order to find my errors. Making avaible the option to disable nodes or disable the execute, could save a lot of time.