# {request} Reroute nodes: forced direction, visualizing direction;

**URL:** <https://forums.unrealengine.com/t/request-reroute-nodes-forced-direction-visualizing-direction/423348>\
**Category:** Feedback & Requests\
**Tags:** workaround, unreal-engine, FeatureRequest, UE4, Blueprint, question\
**Created:** [April 23, 2018, 1:15pm UTC](https://forums.unrealengine.com/t/request-reroute-nodes-forced-direction-visualizing-direction/423348 "2018-04-23T13:15:11Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![irvnriir](https://d1ap1mz92jnks1.cloudfront.net/user_avatar/forums.unrealengine.com/irvnriir/32/474441_2.png) [@irvnriir](https://forums.unrealengine.com/u/irvnriir)\
**Post date:** [April 23, 2018, 1:15pm UTC](https://forums.unrealengine.com/t/request-reroute-nodes-forced-direction-visualizing-direction/423348/1 "2018-04-23T13:15:11Z")

</div>

1st request is: ability to set connecting direction of reroute nodes, here is small workaround im using ,to explain when it could be used

[https://4.downloader.disk.yandex.ru/preview/80f00471fdf26ce7bc481e3fa370ecbc05de41cc1d1b5c19ae3e977f40216d40/inf/p\_2\_Tca8f1fAdq3tEnacV-HAka5Y1EYCUs-4lkpWEy5I\_cWOQC4RSYj7xXGXYL5C7ja\_VrsKsQqLBkGoEliMDg%3D%3D?uid=111360945&filename=sug\_rerouteNodes\_unreal.PNG&disposition=inline&hash=&limit=0&content\_type=image%2Fpng&tknv=v2&size=1181x737](https://4.downloader.disk.yandex.ru/preview/80f00471fdf26ce7bc481e3fa370ecbc05de41cc1d1b5c19ae3e977f40216d40/inf/p_2_Tca8f1fAdq3tEnacV-HAka5Y1EYCUs-4lkpWEy5I_cWOQC4RSYj7xXGXYL5C7ja_VrsKsQqLBkGoEliMDg%3D%3D?uid=111360945&filename=sug_rerouteNodes_unreal.PNG&disposition=inline&hash=&limit=0&content_type=image%2Fpng&tknv=v2&size=1181x737)

it may not cost work that could be needed, but would be likable to see it implemented.

2: adding 2nd node texture to use when connecting direction is reversed ,to display flow correctly

[https://3.downloader.disk.yandex.ru/preview/371707debf6c78ddf6ed65359f1eaa2ef1c34ce69e3599e1289a8c89665ee070/inf/p\_2\_Tca8f1fAdq3tEnacV0Ktm-RPjan2Yr\_ODv\_ISdBleGjY6x8PiL-OpKr\_9ZwqtPgjs02-KxyZkLd2lHrmBg%3D%3D?uid=111360945&filename=mis\_rerouteNodes\_unreal.PNG&disposition=inline&hash=&limit=0&content\_type=image%2Fpng&tknv=v2&size=1181x737](https://3.downloader.disk.yandex.ru/preview/371707debf6c78ddf6ed65359f1eaa2ef1c34ce69e3599e1289a8c89665ee070/inf/p_2_Tca8f1fAdq3tEnacV0Ktm-RPjan2Yr_ODv_ISdBleGjY6x8PiL-OpKr_9ZwqtPgjs02-KxyZkLd2lHrmBg%3D%3D?uid=111360945&filename=mis_rerouteNodes_unreal.PNG&disposition=inline&hash=&limit=0&content_type=image%2Fpng&tknv=v2&size=1181x737)

(not best example for 1st request, if range from source more ,its much worse (without workaround the connection can go trough half of graph on right))
