[Request]Independent Anim Montage Slots/Multiple Anim Montages

Well, If someone wants to move parts of a skeleton independently with an Anim montage, He can’t do that.
Let’s say I want to implement dual wielding guns.
Both weapons will always shoot at the same time.

It would be cool if either Slots can have different times/sections in one Montage or skeletons can have multiple anim Montages playing.