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[Request] 'Get Socket' (and/or Name) node with a dropdown of sockets attached to mesh

Hey there.

Having had to connect lots of sockets for particle spawning and attachment, whilst having to remember socket names and spell them correctly, I was left wanting an easy way of connecting them.

If we had a Blueprint node that took a mesh as the Target and gave a drop-down list with the socket names on each entry, and which returned that name (another that returned the socket object itself would also be helpful), we wouldn’t have to manually type out different socket names.

This would eliminate the chance of typos and the task of copy-pasting.

Let me know what you think!

  • HateDread.

I second this, it’s a major pain to go back and forth from the staticmesh window and memorize the name perfectly to type it back in a text box.