# \[Request\] Clear Documetation on the use of UE\_LOG

**URL:** <https://forums.unrealengine.com/t/request-clear-documetation-on-the-use-of-ue-log/276717>\
**Category:** AI\
**Tags:** unreal-engine, feedback, question\
**Created:** [March 11, 2014, 4:27am UTC](https://forums.unrealengine.com/t/request-clear-documetation-on-the-use-of-ue-log/276717 "2014-03-11T04:27:34Z")\
**Posts on this page:** 6\
**Page:** 1

<div class="post-metadata">

**Author:** ![ue4-archive](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ue4-archive](https://forums.unrealengine.com/u/ue4-archive)\
**Post date:** [March 11, 2014, 4:27am UTC](https://forums.unrealengine.com/t/request-clear-documetation-on-the-use-of-ue-log/276717/1 "2014-03-11T04:27:34Z")

</div>

Dear Friends at Epic,

Thank you for this awesome UE4 experience!

```auto

I was wondering if a short document could be written clearly explaining how to use the UE_LOG system

I'd imagine it would be added to this section:
https://rocket.unrealengine.com/docs/ue4/INT/GettingStarted/Programming/index.html

I've been sorting through the shootergame trying to find the example uses, but I have not put it all together in my head yet.

Wonderful forum member Wraiyth told me this info:

"The equivalent of `log is UE_LOG

In each file, you define a log category, something like
DECLARE_LOG_CATEGORY_STATIC( LogMyLogCategory, Log, All );

Then you use it:
UE_LOG( LogMyLogCategory, Log, TEXT("This is a log message!" ) );"

But I am as yet not able to sort out how this is organized, and I got compile errors with my attempts so far.

**A clear simple document on how I can give myself in-game feedback would be lovely,** as I am mostly running my game from the right click menu not the editor

:)
```

---

<div class="post-metadata">

**Author:** ![ue4-archive](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ue4-archive](https://forums.unrealengine.com/u/ue4-archive)\
**Post date:** [March 11, 2014, 4:27am UTC](https://forums.unrealengine.com/t/request-clear-documetation-on-the-use-of-ue-log/276717/2 "2014-03-11T04:27:34Z")

</div>

This is already on our radar and we have a task in the bug tracker to add this documentation. It’s coming as soon as priorities allow. 🙂

---

<div class="post-metadata">

**Author:** ![ue4-archive](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@ue4-archive](https://forums.unrealengine.com/u/ue4-archive)\
**Post date:** [March 11, 2014, 4:27am UTC](https://forums.unrealengine.com/t/request-clear-documetation-on-the-use-of-ue-log/276717/3 "2014-03-11T04:27:35Z")

</div>

okay thanks Jeff! Nice to hear from you!

🙂

---

<div class="post-metadata">

**Author:** ![Nogbit](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@Nogbit](https://forums.unrealengine.com/u/Nogbit)\
**Post date:** [April 10, 2014, 1:53am UTC](https://forums.unrealengine.com/t/request-clear-documetation-on-the-use-of-ue-log/276717/4 "2014-04-10T01:53:10Z")

</div>

I would love this as well, I’ve found some examples but they are incomplete.

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_e94eba37](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_e94eba37](https://forums.unrealengine.com/u/anonymous_user_e94eba37)\
**Post date:** [May 3, 2014, 10:36am UTC](https://forums.unrealengine.com/t/request-clear-documetation-on-the-use-of-ue-log/276717/5 "2014-05-03T10:36:57Z")

</div>

Thanks to , you can also find some information here:

> **[A new, community-hosted Unreal Engine Wiki](https://forums.unrealengine.com/t/a-new-community-hosted-unreal-engine-wiki/141494)**
>
> After over a year in maintenance mode, the official Unreal Engine Wiki is now permanently offline. These resources now live on a new community-run Unreal Engine Community Wiki — https://unrealcommunity.wiki/! You will be able to find content from...

---

<div class="post-metadata">

**Author:** ![anonymous\_user\_b9532c9a](https://d3kjluh73b9h9o.cloudfront.net/original/4X/2/8/5/28502927f1d97ba1051b3b47ccfe17233bf41ef0.png) [@anonymous\_user\_b9532c9a](https://forums.unrealengine.com/u/anonymous_user_b9532c9a)\
**Post date:** [May 4, 2014, 6:39pm UTC](https://forums.unrealengine.com/t/request-clear-documetation-on-the-use-of-ue-log/276717/6 "2014-05-04T18:39:35Z")

</div>

Hi everyone,

This is an archived post from pre-release. I will close this thread as outdated. Have a great day!
